477 lines
9.6 KiB
Go
477 lines
9.6 KiB
Go
package main
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import (
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"context"
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"dndmusicbot/ffmpeg"
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"dndmusicbot/loop"
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discordspeaker "dndmusicbot/speaker"
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"dndmusicbot/ytdl"
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"encoding/json"
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"fmt"
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"log"
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"net/url"
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"os"
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"time"
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"github.com/faiface/beep/mp3"
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"github.com/google/uuid"
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"github.com/kataras/go-events"
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"golang.org/x/time/rate"
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)
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type SongInfo struct {
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Playlist uuid.UUID `json:"playlist"`
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PlaylistName string `json:"playlistname"`
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Title string `json:"current"`
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Channel string `json:"channel"`
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Position int `json:"position"`
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Length int `json:"len"`
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Pause bool `json:"pause"`
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Song string `json:"song"`
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}
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var l = rate.Sometimes{Interval: 1 * time.Second}
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func init() {
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log.Println("events.go loading...")
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app.events = events.New()
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app.events.On("load_playlist", app.loadPlaylist)
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app.events.On("add_playlist", app.addPlaylist)
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app.events.On("preload_song", app.preloadSong)
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app.events.On("song_over", app.songOver)
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//app.events.On("song_position", app.songPosition)
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app.events.On("ambiance_play", app.ambiancePlay)
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app.events.On("ambiance_stop", app.ambianceStop)
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app.events.On("ambiance_add", app.ambianceAdd)
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app.events.On("stop", app.stop)
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app.events.On("next", app.nextSong)
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app.events.On("prev", app.prevSong)
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//app.events.On("tick", app.checkQueue)
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app.events.On("tick", app.songPosition)
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app.events.On("tick", app.checkTimeleft)
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}
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func (app *App) songInfoEvent(event string) map[string]interface{} {
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msg := make(map[string]interface{})
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msg["event"] = event
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var title, channel string
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switch current := app.queue.Current().(type) {
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case *ffmpeg.PCM:
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title = current.Player.Title
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channel = current.Player.Channel
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}
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var plid uuid.UUID
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var pltitle string
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if app.playlist != nil {
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plid = app.playlist.Id
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pltitle = app.playlist.Title
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}
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var song string
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if app.active != nil && len(app.active) > 0 {
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song = app.active[app.plidx]
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}
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msg["payload"] = SongInfo{
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Playlist: plid,
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PlaylistName: pltitle,
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Title: title,
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Channel: channel,
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Position: app.queue.Position(),
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Length: app.queue.Len(),
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Pause: !app.queue.IsPlaying(),
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Song: song,
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}
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return msg
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}
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func (app *App) ambiancePlay(payload ...interface{}) {
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if !(len(payload) > 0) {
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log.Println("ambiance_play called without a payload.")
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return
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}
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var fn string
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switch data := payload[0].(type) {
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case json.RawMessage:
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var err error
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err = json.Unmarshal(data, &fn)
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if err != nil {
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log.Println(err)
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return
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}
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default:
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log.Println("loadPlaylist called with invalid payload.")
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return
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}
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f, err := os.Open(fmt.Sprintf("./ambiance/%s.mp3", fn))
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if err != nil {
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log.Fatal(err)
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}
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play, _, err := mp3.Decode(f)
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if err != nil {
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log.Fatal(err)
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}
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discordspeaker.Pause(false)
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discordspeaker.Lock()
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if app.ambiance.IsPlaying() {
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app.ambiance.Reset()
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}
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loop := loop.Loop(-1, play)
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app.ambiance.Add(loop)
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discordspeaker.Unlock()
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msg := make(map[string]interface{})
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out := make(map[string]interface{})
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app.curamb = fn
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msg["event"] = "ambiance_play"
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out["type"] = fn
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msg["payload"] = out
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ws_msg <- msg
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}
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func (app *App) ambianceStop(payload ...interface{}) {
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log.Println("Stopping ambiance")
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discordspeaker.Lock()
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app.ambiance.Reset()
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discordspeaker.Unlock()
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msg := make(map[string]interface{})
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msg["event"] = "ambiance_stop"
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ws_msg <- msg
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}
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func (app *App) ambianceAdd(payload ...interface{}) {
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if !(len(payload) > 0) {
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log.Println("addPlaylist called without a payload.")
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return
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}
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log.Println("ambiance_add event received")
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var data map[string]string
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switch js := payload[0].(type) {
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case json.RawMessage:
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json.Unmarshal(js, &data)
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default:
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log.Println("newPlaylist called with invalid payload.")
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return
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}
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amburl, ok := data["url"]
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if !ok {
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log.Println("addPlaylist without url")
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return
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}
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ambtitle, ok := data["title"]
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if !ok {
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log.Println("addPlaylist without title")
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return
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}
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err := ytdl.DownloadAmbiance(amburl, ambtitle)
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if err != nil {
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log.Println(err)
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return
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}
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msg := make(map[string]interface{})
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out := make(map[string]interface{})
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msg["event"] = "ambiance_add"
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out["type"] = ambtitle
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msg["payload"] = out
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ws_msg <- msg
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}
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func (app *App) songPosition(payload ...interface{}) {
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if !app.queue.IsPlaying() {
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return
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}
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l.Do(func() {
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msg := make(map[string]interface{})
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out := make(map[string]interface{})
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msg["event"] = "song_position"
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if app.queue != nil {
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out["len"] = app.queue.Len()
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out["position"] = app.queue.Position()
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}
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msg["payload"] = out
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ws_msg <- msg
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})
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}
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func (app *App) checkQueue(payload ...interface{}) {
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if !app.queue.IsPlaying() {
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return
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}
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// This needs some tweaking.
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if app.queue.playing && !app.next && app.queue.QLen() == 0 {
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log.Println("Queue is 0. It should never be 0..")
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ctx, cancel := context.WithTimeout(context.Background(), 4*time.Second)
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defer cancel()
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select {
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case <-ctx.Done():
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if app.queue.QLen() == 0 {
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log.Println("Queue is still 0. Queueing a song.")
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app.events.Emit("next")
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}
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log.Println("Seems queue is filled, doing nothing.")
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}
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}
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}
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func (app *App) checkTimeleft(payload ...interface{}) {
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if !app.queue.IsPlaying() {
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return
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}
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timeleft := app.queue.Len() - app.queue.Position()
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if timeleft <= 10000 && timeleft > 0 && !app.next {
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app.events.Emit("preload_song")
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}
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}
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func (app *App) songOver(payload ...interface{}) {
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log.Println("song_over event received")
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msg := app.songInfoEvent("song_info")
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ws_msg <- msg
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app.next = false
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}
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func (app *App) stop(payload ...interface{}) {
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log.Println("stop event received")
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discordspeaker.Lock()
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app.queue.Reset()
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discordspeaker.Unlock()
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msg := make(map[string]interface{})
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msg["event"] = "stop"
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ws_msg <- msg
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}
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func (app *App) prevSong(payload ...interface{}) {
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log.Println("prev_song event received")
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song := app.GetPrevSong(app.active)
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f, err := ffmpeg.NewPCM(song, sampleRate, channels)
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if err != nil {
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log.Println("Unable to start new ffmpeg")
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return
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}
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discordspeaker.Lock()
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app.queue.Reset()
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app.queue.Add(f)
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discordspeaker.Unlock()
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msg := app.songInfoEvent("song_info")
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ws_msg <- msg
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}
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func (app *App) nextSong(payload ...interface{}) {
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log.Println("next_song event received")
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song := app.GetNextSong(app.active)
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f, err := ffmpeg.NewPCM(song, sampleRate, channels)
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if err != nil {
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log.Println("Unable to start new ffmpeg")
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return
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}
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discordspeaker.Lock()
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app.queue.Reset()
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app.queue.Add(f)
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discordspeaker.Unlock()
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msg := app.songInfoEvent("song_info")
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ws_msg <- msg
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}
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func (app *App) addPlaylist(payload ...interface{}) {
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if !(len(payload) > 0) {
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log.Println("addPlaylist called without a payload.")
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return
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}
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log.Println("add_playlist event received")
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var data map[string]string
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switch js := payload[0].(type) {
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case json.RawMessage:
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json.Unmarshal(js, &data)
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default:
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log.Println("newPlaylist called with invalid payload.")
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return
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}
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plurl, ok := data["url"]
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if !ok {
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log.Println("addPlaylist without url")
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return
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}
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pltitle, ok := data["title"]
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if !ok {
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log.Println("addPlaylist without title")
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return
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}
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pl, err := url.Parse(plurl)
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if err != nil {
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log.Println("addPlaylist invalid url")
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return
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}
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plid := pl.Query().Get("list")
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if plid == "" {
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log.Println("addPlaylist missing list in url")
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return
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}
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_, err = app.Playlist(plid)
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if err != nil {
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log.Println("Error getting youtube playlist info,", plid)
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}
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id, err := app.AddPlaylist(pltitle, plid)
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if err != nil {
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log.Println("Error getting youtube playlist info,", plid)
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}
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msg := make(map[string]interface{})
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msg["event"] = "new_playlist"
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msg["payload"] = map[string]string{"url": id.String(), "title": pltitle}
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ws_msg <- msg
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}
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func (app *App) loadPlaylist(payload ...interface{}) {
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log.Println("load_playlist event received")
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if !(len(payload) > 0) {
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log.Println("loadPlaylist called without a payload.")
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return
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}
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var id uuid.UUID
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switch data := payload[0].(type) {
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case json.RawMessage:
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var err error
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var tmp string
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json.Unmarshal(data, &tmp)
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id, err = uuid.Parse(tmp)
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if err != nil {
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log.Println("Unable to parse UUID,", err)
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}
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case uuid.UUID:
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id = data
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default:
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log.Println("loadPlaylist called with invalid payload.")
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return
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}
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log.Println("Loading new playlist: ", id)
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pl, err := app.GetPlaylist(id)
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if err != nil {
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log.Println("Unable to find playlist with id,", id)
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return
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}
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app.plm.Lock()
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app.playlist = pl
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app.plm.Unlock()
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app.next = true
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discordspeaker.Pause(false)
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list, err := app.Playlist(pl.Url)
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if err != nil {
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log.Println("Error getting playlist info,", id)
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return
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}
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list, err = ShufflePlaylist(list)
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if err != nil {
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log.Println("Unable to shuffle playlist")
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return
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}
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app.active = list
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song := app.GetNextSong(list)
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f, err := ffmpeg.NewPCM(song, sampleRate, channels)
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if err != nil {
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log.Println("Unable to start new ffmpeg")
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return
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}
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discordspeaker.Lock()
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app.queue.Reset()
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app.queue.Add(f)
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discordspeaker.Unlock()
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app.next = false
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msg := app.songInfoEvent("song_info")
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ws_msg <- msg
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log.Println("Added song", song)
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}
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func (app *App) preloadSong(payload ...interface{}) {
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log.Println("preload_song event received")
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app.next = true
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discordspeaker.Pause(false)
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var song string
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switch current := app.queue.Current().(type) {
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case *ffmpeg.PCM:
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for {
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song = app.GetNextSong(app.active)
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if current.Uri != song {
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break
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}
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log.Println("Got same song, try again!")
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}
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default:
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song = app.GetNextSong(app.active)
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}
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f, err := ffmpeg.NewPCM(song, sampleRate, channels)
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if err != nil {
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log.Fatal(err)
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}
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discordspeaker.Lock()
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app.queue.Add(f)
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discordspeaker.Unlock()
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log.Println("Added song.", song)
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}
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